Irrlicht 1.7 Realtime 3D Engine Guide by Johannes Stein (.PDF)
File Size: 7 MB
Irrlicht 1.7 Realtime 3D Engine Beginner’s Guide by Johannes Stein, Aung Sithu Kyaw
Requirements: .PDF reader, 7 MB
Overview: The Irrlicht Engine is a cross-platform high-performance real-time 3D engine written in C++. It features a powerful high-level API for creating complete 3D and 2D applications such as games or scientific visualizations.
Irrlicht 1.7.1 Realtime 3D Engine Beginner’s Guide will teach you to master all that is required to create 2D and 3D applications using Irrlicht, beginning right from installation and proceeding step-by-step to deployment.
Beginning with installation, this book guides you through creating a basic template application, followed by meshes, overlays, and UI. You will then scan through data types, nodes, scenes, camera, lights, and particle systems. Finally, you will learn about some advanced concepts such as handling data, files, and shaders, followed by the last stage – deployment.
Genre: Non-Fiction > Tech & Devices
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