Programming for Game Design: A Hands-On Guide by Wallace Wang (.PDF)+
File Size: 16.4 MB
Programming for Game Design: A Hands-On Guide with Godot by Wallace Wang, Tonnetta Walcott
Requirements: .ePUB, .PDF reader, 16.4 MB
Overview: Create video game elements using the Godot game engine, gaining practical experience in programming and video game development. The Godot game engine uses a simplified programming language called GDScript, which closely resembles Python. By learning GDScript, you can focus more on learning the basics of programming. You’ll explore concepts such as variables and data structures variables used to store information about video game objects that can be manipulated using a keyboard or a mouse. You’ll also learn about user interface design, branching statements, and looping statements, enabling you to actively engage in programming and create your own interactive games. By the end of the book, you’ll have a solid understanding of how video game elements work and how the basic principles of programming work as well. By programming simple video game elements in the Godot game engine, you’ll learn both programming and the principles of 2D video game design. For aspiring programmers and game enthusiasts seeking an engaging introduction to programming through video game creation.
Genre: Non-Fiction > Tech & Devices
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