Game Boy Coding Adventure: Learn Assembly by Maximilien Dagois (.ePUB)

File Size: 32.1 MB

Game Boy Coding Adventure: Learn Assembly and Master the Original 8-Bit Handheld by Maximilien Dagois
Requirements: .ePUB reader, 32.1 MB
Overview: Talk to the Machine. Game Boy Coding Adventure is a hands-on guide to programming one of the most iconic consoles ever built. And there is magic here: By leveraging the simplified assembly language of this retro machine, you’ll learn how to control every aspect of the Game Boy’s 8-bit hardware. As you build tile-based graphics, sprite animations, sound effects, input handling, timers, and more, you’ll discover how hardware behaves­—and how software components work together to run interactive programs. Along the way, you’ll gain a strong foundation in systems programming, mastering concepts like memory management, registers, interrupts, and I/O. Written by a veteran game developer with over 15 years of experience building graphics engines and shipping titles across PC, mobile, and consoles, this book teaches more than just syntax. It takes you back to a simpler platform with a reduced instruction set that’s perfect for learning. You’ll write assembly code that runs directly on real hardware, see the results immediately, and learn how to debug, optimize, and control every cycle. You’ll also build game-ready components and develop a clear understanding of how software and hardware interact. This book does not assume any prior knowledge of assembly language or the Game Boy hardware. Thorough explanations of all the code samples are provided. The content will be challenging for those with no prior programming experience, but anyone with basic programming skills should be able to successfully follow along. You should have experience writing programs using fundamental concepts such as variables, loops, conditionals, and functions. Which programming language you’re familiar with doesn’t matter.
Genre: Non-Fiction > Tech & Devices

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